

Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Fire Damage per Red Socket (80–120)% increased Armour and Energy Shield Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit Your Movement Speed is 150% of its base value (30–40)% increased Mana Regeneration Rate while moving (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Stun and Block Recovery (100–150)% increased Evasion and Energy Shield (The damage they take will be divided evenly between them)

(5–10)% increased effect of Non-Curse Auras from your Skillsġ0% of Damage from Hits is taken from your Spectres' Life before you (5–8)% increased Damage per Raised Zombieġ% less Elemental Damage taken per Raised Zombie (100–140)% increased Armour and Energy Shield Socketed Gems are Supported by Level 1 Meat Shield (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) Notable Passive Skills in Radius are Transformed to instead grant: Minions have 25% reduced Movement Speed Minions have +(20–24)% chance to Suppress Spell Damage Minions have (12–16)% increased Cast Speed Minions have (12–16)% increased Attack Speed Multiple Leeches can occur simultaneously, up to a maximum rate) Lose a Power Charge each second if you have not Detonated Mines Recently (20–30)% reduced Recovery rate of Life and Energy Shieldĥ% increased Recovery rate of Life and Energy Shield per Power Charge (200–250)% increased Evasion and Energy Shieldġ% of Damage dealt by your Mines is Leeched to you as Life (Chill reduces Enemy Action Speed by 10% for 2 seconds)

(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Poisoned Enemies you Kill with Hits Shatter Non-Chilled Enemies you Poison are Chilled Notable Passive Skills in Radius are Transformed to instead grant: Minions take 20% increased Damage Minions have +(10–12)% Chance to Block Spell Damage Minions have +(10–12)% Chance to Block Attack Damage (Attributes are Strength, Dexterity, and Intelligence) Map has (2–4) additional Synthesis Global Modifiers Map has (3–5) additional random Modifiers +3 to Level of all Physical Spell Skill Gems
